Giácomo Antônio Althoff Bolan

1 / 4
2 / 4
3 / 4
4 / 4

Main Content

About me

Hi, my name is Giácomo A. A. Bolan and I am an enthusiast for technology. Maybe three words could define me: self-motivated, desire to learn and creativity, (I guess I used more than 3). My life changed since I received my first computer as gift. From that time on, I never stopped studying. In another words, I found a career. I could probably say that professional life took its primary step over 25 years ago when I was still a child.

Following my undercover kid skill, I am meaning computer stuff. In 1998, I started my academic life in Computer Science. I acquired my degree in the first semester of 2002. In regards to my job, I currently work as Developer and College Professor.

Nowadays I am divorced and I have beautiful daughter. About my job, I split time as developer and professor at college. My hobby? Heli Model (yeah, I grew up, however, a child still lives inside me). I also like photograph and play piano.

Coming soon, a video about me:

Main Content

Projects

Throughout the last 4 years, I had an opportunity to be engaged in several projects. The researches and works which I have been developing are directly connected with Game Development and Animation.

Education game

Education Game

This project was developed for the federal university of Santa Catarina. As soon as possible this application will be ready to download

Education Game

Education Game

Education game for Android plataform

Main Content

Experience

Developer | Self-Employed | 2021 - Present

  • Design a new features and improvements workflows
  • Supervised workflow between Game Artist and Game Develop
  • Development small education games
  • Development small project for construction company

Professor | UNESC | 2021 - Present

  • College discipline: Game Develop with Unity, 2D and 3D Assets Development for Unity and Computer Graphic
  • Supervised game student projects
  • Workshops about Game Development and Workflow between Game Artist and Game Develop

Technical Artist & Developer | Fábrica de Ilusões | 2007 - 2012

  • Provide general artist support and communicate between
  • Create efficient 3D Model and Animation for broadcast and Internet
  • Consult clients and evaluate requirement

Professor | UNESC | 2007 - 2012

  • College discipline: Introduction a graphic design, Modeling 3D and Animation 3D
  • Operated as technical support for quality 3D assets
  • Internal projects

Main Content

Skills

For a better comprehensiveness, I grouped my skill in four unit: CODE LANGUAGE, DEVELOPEMENT, 2D GRAPCHI SOFTWARE, 2D GRAPCHI SOFTWARE . The legend will help you understand how long I work with the technnology in question

Legend:

4 years experience or more
3 years experience
2 years experience
Familiar with

coding

CODE LANGUAGE

C#
Javascript
PHP
CSS
HTML
SQL

coding

DEVELOPMENT

Unity 3D
Unity 3D
Visual Studio
Visual Studio
Dreamweaver
Dreamweaver
GitHub
GitHub
Scrum
Scrum

coding

2D GRAPCHI SOFTWARE

Substance Designer
Substance Designer
Substance Painter
Substance Painter
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Premiere
Premiere
Affinity Photo
Affinity Photo
Affinity Designer
Affinity Designer
DaVinci Resolve
DaVinci Resolve

coding

3D GRAPHIC SOFTWARE

3ds Max
3ds Max
Blender
Blender
Blender
Houdini
Solid Works
Solid Works
Inventor
Inventor

award

EDUCATION

  • Master Information Techonology | present | UFSC
  • Postgraduate Marketing | 2006 | FASC
  • Bachelor Computer Science| 2002 | UNESC

CERTIFICATION

  • 2012 - Adode Flex 4 Level I
  • 2012 - Adode Flex 4 Level II
  • 2012 - Adobe Digital Publishing Suite
  • 2010 - Flash CS 5 Professional ActionScritp 3.0
  • 2008 - HP-12C Finance Math
  • 2008 - Stoke Market
  • 2006 - Adode Illustrator
  • 2005 - Autodesk AutoCad
  • 2002 - Intensive English Instruction, Husson College - USA

LANGUAGE

  • Portuguese (Native)
  • English (Advanced)
  • Spanish (Beginner)

AWARD

  • 2006 - Award: Video Oscar - talent and creativity in the VT of Orbe Informática..

Contact